Changing Regimes, One Bullet At A Time

HIGH A sniping post across a lake from a chalet with glass walls.
LOW Why doesn’t this super-mask work?
WTF Why do I have to worry about windspeed in an underground lab?

HIGH A sniping post across a lake from a chalet with glass walls.
LOW Why doesn’t this super-mask work?
WTF Why do I have to worry about windspeed in an underground lab?
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: STRAFE, developed by Pixel Titans and published by Devolver Digital.